These downloads are provided from a GitHub Actions workflow, and as such provide the latest and greatest (or worst) version. Downloading is done at one’s own risk, and any accidents or exploding hardware are not to be blamed on me :)


If you don’t want to download it, it’s also possible to try it online using the WebAssembly-based version, which for the most part behaves the same:

Try it in a browser (Chrome/Safari 17+/Firefox)

If you want to proceed to download, your most likely preferred platform will be marked with a star, and if it was not detected, pick the one suitable for your use:

Color legend: Working Non-functional Untested Broken

* None of these executables are signed for any platforms, and as such Windows will give a warning when trying to start it for the first time.

* Android will require that you install it using adb.

* The BeagleBone Black build is made for the Debian image that provides PowerVR SGX drivers

* The Linux builds are built using SDL2, and provide support for X11 and Wayland. There is also an AppImage and Flatpak provided. The Flatpak runs isolated by default and will have to be given access to the directory containing map files; instructions for that included in the usage guide.

* The Windows build is built using MinGW-W64, and will need some extra DLL files in order to work. Most of these should be included in the archive.

* An NVIDIA Shield version is provided that uses OpenGL 4.5, which in general only works on the NVIDIA Shield TV devices.